It’s cuz people expect free or close to free mobile apps to be scummy and have a bajillion paywalls and need a monthly subscription and steal all your data so on and so forth
When there’s truly good apps, it sucks
Comment on The developers of PEAK, explaining how they decided on pricing for their game.
ChickenLadyLovesLife@lemmy.world 5 days agoIt’s wild, I released a shareware music creation app for Windows back in 2000 and it was easy to get people to pay $29.95 for it. I now have a vastly superior iOS version and nobody’s willing to pay a dollar for it. It’s a very depressing situation for an independent developer.
It’s cuz people expect free or close to free mobile apps to be scummy and have a bajillion paywalls and need a monthly subscription and steal all your data so on and so forth
When there’s truly good apps, it sucks
Clent@lemmy.dbzer0.com 5 days ago
Yeah. I used to have a $20 shareware product back when kagi was a payment processor. Apple introduced $1 pricing as a dick waving contest and fucked the entire indy developer community.
ChickenLadyLovesLife@lemmy.world 5 days ago
I originally sold my app on Beyond.com (which was originally software.net). They took 10% which didn’t seem too bad. One day they contacted me about giving my app a “freebate” – basically the app was still $29.95 but buyers could fill out a form and send it in and eventually (like months later) get their $29.95 back. Per their data only about half of buyers ever bothered to do this so it was effectively a 50% off deal. Beyond.com was supposed to give me about $10 per copy sold instead of the normal $27 to cover the freebate and they would make $5 per copy instead of their normal $3.
I said OK and they featured my app on their front page and sales went up like 100X and I was of course pretty happy. The funny part was that their accounting system was all fucked up and I kept getting $27 per copy sold even though the freebate was still in place. I actually tried contacting them multiple times about this to get the situation corrected and I could never get through to anybody who had any clue about what was going on. Eventually they went bankrupt and shut down and years later I got one of those class-action settlement checks in the mail without any explanation of what it was for. Maybe sales of my app were even better than they were telling me, I dunno. I’ve never once met a person in the real world who has ever even heard of the app so that doesn’t seem very likely.