Comment on Geo-distributed Jellyfin
just_another_person@lemmy.world 2 days agoUplink is exactly the problem. Not sure why you think otherwise. The internet doesn’t work by multicast.
Comment on Geo-distributed Jellyfin
just_another_person@lemmy.world 2 days agoUplink is exactly the problem. Not sure why you think otherwise. The internet doesn’t work by multicast.
Atherel@lemmy.dbzer0.com 2 days ago
Maybe we don’t talk about the same. The uplink at his router isn’t the problem, there is enough upload speed so that others in Europe can stream. Users in Asia don’t have enough bandwidth, so there’s a bottleneck somewhere in between.
And yes, a VPN could help by routing the traffic through other hops, but chances are that it doesn’t help or even make it worse, but it’s worth trying.
frongt@lemmy.zip 2 days ago
It’s probably not bandwidth but latency and packet loss that’s the problem.
Atherel@lemmy.dbzer0.com 2 days ago
Latency shouldn’t be a big problem if it doesn’t have massive spikes. Packet loss could be a problem, seems like Jellyfin doesn’t have an option zu increase the buffer size which may help. Or the problem is in combination with transcoding.
just_another_person@lemmy.world 2 days ago
Bandwidth does not degrade over distance. That’s not how that works…
Again, I’m confused on what you’re suggesting the actual issue is here.
ExcessShiv@lemmy.dbzer0.com 2 days ago
If the uplink bandwidth is more than sufficient for users in Europe, and it doesn’t degrade over distance, then why is the same uplink not enough for the exact same thing in Asia?
Onomatopoeia@lemmy.cafe 2 days ago
Exactly, bandwidth doesn’t degrade over distance, so why would the uplibk bandwidth be the issue for Asia when its fine for Europe.
Stez827@sh.itjust.works 1 day ago
Ok you’re almost there. It is plenty fast for people in Europe but it is slow for those in Asia. So bandwidth is not the issue
just_another_person@lemmy.world 1 day ago
When talking about media streaming, there’s a number of other things that cause problems Bandwidth, meaning the total amount of information you can send overall, is less likely to be a problem versus jitter, packet loss, and latency spikes.
For this purpose, but OP would tune both the server and the clients to cache ahead more, or send in smaller packets, it could possibly be a good workaround.
Spending an insane amount of money putting what I’m guessing is illegally obtained content on a CDN distribution is crazypants.