Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding

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HuntressHimbo@lemmy.zip ⁨2⁩ ⁨days⁩ ago

Sort of. Roguelike’s defining feature as a genre is the reset of all player progression between runs, and the random generation of the runs themselves. Basic progression is transitory, so a name for progression that goes outside the runs and doesn’t reset is useful

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