Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding
Brownboy13@lemmy.world 13 hours ago
For me, intend to dislike pure roguelikes because of the lack of meta progression. I tend to get a limited amount of time to play, so I don’t like games that require a time sink to get enjoyment. And as I get older I’m getting less ‘gud’ at games too. This is the reason I avoid almost all multiplayer, most grindy single player (ubisoft) and pretty much all soulslikes.
I like the feedback loop of the game getting easier without me necessarily having to do the heavy lifting of getting better. And it doesn’t have to be straight upgrades. Hades with its weapons is mostly sidegrades, and those are fun too.
Maestro@fedia.io 8 hours ago
I agree. I couldn't finish Hollow Knight because my reaction times just aren't what they used to be. It sucked because otherwise I love that game. I haven't even attempted Silksong.