Sas
@Sas@piefed.blahaj.zone
- Comment on Ubisoft Toronto the Latest Ubisoft Branch to get hit With Layoffs, Work on the Splinter Cell Remake Continues 8 hours ago:
There’s a lot of them. Just not at ubislop
- Comment on The Elder Scrolls 6 runs on a new version of the Creation Engine, his Howardliness confirms 1 day ago:
His Howardliness and Todd the Bad are amazing names for him
- Comment on What are the best solo, free, PnP table games for someone coming from dnd burnout? 1 day ago:
I read it like that. In Germany we say PnP (pen and paper) instead of ttrpg, which makes it easy to assume that’s the English term, as it’s English words in German
- Comment on [Episode] 'Tis Time for "Torture," Princess Season 2 • Hime-sama, "Goumon" no Jikan desu 2nd Season - Episode 5 discussion 1 week ago:
They really are teasing us with the princess meeting her bestie eventually. I can’t wait
- Comment on Meta progression in roguelites was fun for a while, but it's starting to feel unrewarding 2 weeks ago:
I feel especially Roguelites are bad for limited playtime because they are often designed around having to do the same-ish thing multiple times to get enough meta progression to be able to finish the game. Like the game has content for 2 hours but stretches it to 15 because you need meta progression.
- Comment on 2 weeks ago:
Having played the demo I had some seemingly random drops to 30fps in places that didn’t look demanding so i hope i can fiddle some settings. For reference i have an AMD 7800XT gpu and a 7800X3D cpu
- Comment on Science Is Drowning in AI Slop 3 weeks ago:
But we already have a sufficient amount of media production and low prices without slop and also media is recreational while clothes are a necessity
- Comment on Science Is Drowning in AI Slop 3 weeks ago:
What a shit take, lol. Clothes had still been designed by humans for your weird comparison. Machines just made them easier to replicate. We already have the same for music, video and the like. It’s called files you can easily distribute through the internet instead of having to go to see a concert to experience music. We’ve already been drowning in more handmade videos and music than a person can consume, very often for free or for very little money.
- Comment on PC game recommendation for my partner and I 4 weeks ago:
I really enjoyed *We Were Here * with a good friend. It’s a coop escape room like puzzle game where you’ll play in different rooms but your puzzles interact with the other room and you’ll have to communicate and work the two rooms together to solve it
- Comment on Valve tweak Steam Community Awards to deal with point farming and "attention-grabbing content" 5 weeks ago:
This update is more important because before this, the awards granted the recipient steam points that they could trade for cosmetics to have even have a more legit looking account to try to scam people with. So the awards gave points and there was a clown award -> trolls post ragebait, often in the form of queer hate or fake queer demands, to farm clown awards for points. The hope is, that now that the recipients don’t get points anymore, the troll farming stops at least in part.
- Comment on How to watch Awesome Games Done Quick 2026 [Starts this Sunday!] 1 month ago:
Usually the runner announces when it’s a good time for donations and then they’ll read a bunch during that segment and afterwards the runner and/or couch comment on the game again
- Comment on Neath, the Rogue Legacy devs' RPG set in an "irradiated, inverted tower" warped by godly whims, arrives 2026 2 months ago:
Wow I did not expect such a grim looking game trailer
- Comment on We have just released a grand DLC, War Sails, for our game, Mount & Blade II: Bannerlord 2 months ago:
Considering how massive the free update is my guess is they’ve been holding a lot of stuff back but yeah I don’t think there’s been a lot of updates these past months
- Comment on We have just released a grand DLC, War Sails, for our game, Mount & Blade II: Bannerlord 2 months ago:
I’ve been playing the game just fine on Linux for about 50 hours. Idk if a native build would be that useful