Nobody did that by hand even before Gen Ai was invented. Even before photography or computers, there were techniques to get textures without manually drawing them. The splotches, for example, could be accomplished by shaking the brush at the canvas.
jordanlund@lemmy.world 3 weeks ago
I could see using AI for tasks that are so mind numbing and mundane it might actually be cruel to make a human do it.
“I need a perfectly tileable concrete wall texture for a video game, make it light gray with random spots of yellow and white paint.”
Took about a minute.
But then, if you’re going to do THAT, there are already royalty free libraries where it’s already done.
Saledovil@sh.itjust.works 3 weeks ago
MotoAsh@piefed.social 3 weeks ago
The problem with your example is there are traditional algorithms that can do that, and better.
jordanlund@lemmy.world 2 weeks ago
They can, but they also don’t meet the corporate dictate of “Everyone use AI.” 😉
MotoAsh@piefed.social 2 weeks ago
Who are these dictators that need to meet the guillotine?
SkunkWorkz@lemmy.world 2 weeks ago
Someone skilled in Substance Designer can also do that in minutes. And then you have a file that can generate an infinite number of variations that look artistically consistent.
Melonpoly@lemmy.world 3 weeks ago
Those sort of things are easy to do with procedural textures.
jordanlund@lemmy.world 3 weeks ago
Well of course not, AI did it in 1 minute. 🤣
Melonpoly@lemmy.world 3 weeks ago
You have no point then, AI isn’t even able to do something mundane. 🤣🤣🤣🤣🤣🤣🤣🤣
jordanlund@lemmy.world 3 weeks ago
It did get maybe 90% there in a minute which is faster than a person would do it. Not a perfect tile, maybe take a few more interations. But not awful for cobbled together in a minute, and if your job is to come up with 50 or 100 different textures, still better than doing it by hand.
But as I noted, there are also already royalty free libraries for this stuff as well.
pipe01@programming.dev 3 weeks ago
…so you’re proving yourself wrong?
jordanlund@lemmy.world 3 weeks ago
Not at all wrong, just showing what can be done with virtually zero effort and time.
I could most likely perfect it in a few minutes more, still a fraction of the time of doing it by hand. I’m not extending a proof of concept to win arguments on the Internet. 😉
But as I noted at the bottom of the comment, which apparently nobody bothered to read, there are ALREADY royalty free libraries for this kind of thing. So it also has to be faster than searching libraries that are already there.
Of course that action is it’s own time sink as anyone who has gone looking for “the perfect font” can tell you.