Comment on Why are people still romanticizing No Man’s Sky’s “redemption” arc?
Aielman15@lemmy.world 1 day agoI don’t know exactly what you mean with “functional dogfights […] with functional AI”, but from the looks of it, it’s there already:
www.youtube.com/watch?v=djIOoTjayKs
There are also different factions in the game that the player can interact with and gain/lose reputation. According to the wiki, entertaining relationships with the in-game factions net the following benefits:
- Availability of certain blueprints to purchase.
- Faction specific dialogue options.
- Possibility to start missions, which require a minimum faction standing.
- High standing will grant the player aid at times when under attack by pirates.
- Discounts on technology modules in Space Stations.
Maybe it’s not as in-depth as you (and I) wish it was, but it’s there already.
TalkingFlower@lemmy.world 1 day ago
Here’s something about dogfight:
steamcommunity.com/app/…/3819656548997536824/
You can always press S to win.
“Maybe it’s not as in-depth as you (and I) wish it was, but it’s there already.”
Thanks for proving my point.
Aielman15@lemmy.world 1 day ago
Don’t do that? I recently replayed the remastered versions of the old PS1 Final Fantasy games, and they have built-in cheat codes (press left and right stick to turn on God mode). I didn’t do that and played the game normally.
You are strangely confrontational for some reason. But anyway, my point was that the game is, and always has been, exploration first, and everything else is complementary to the main gameplay loop. You were setting your expectations up for some sort of grand RPG dogfight game that never was, and telling us that it’s HG’s fault.
TalkingFlower@lemmy.world 1 day ago
“Don’t do that?” I didn’t press S to win, they still circle around in an arc. And they can barely kill the player when he is not moving. Is that good dogfighting AI in a space game?
“You are strangely confrontational for some reason.” Because it is a common tactic for NMS fans to claim others have “different expectations”, which you have done twice already.
“exploration first” Precisely, Minecraft started as a building game, NMS started as an open-world sandbox, or is it an aesthetic planetarium? Does that mean expecting good dogfights is unwarranted? Would you please check their original promotional material?
Aielman15@lemmy.world 1 day ago
It’s a sandbox exploration/crafting game, not a combat/flight sim game. The survival aspect in Minecraft is barebones and monsters are stupid and useless, so what? Why is Minecraft “crystal clear” about being a “building game with a survival element” but you still insist on NMS being a “space game”? What does space game even mean? Can’t two space games provide different experiences, a different focus on different mechanics, or is good dogfighting a prerequisite to all space games?
I did. I could count the number of SECONDS space battles featured in their pre-release trailers on one hand. The major focus was always on exploring planets, taking in the sights and gathering resources.
I’m not a NMS fan. I think the game sucked. I hate sandboxes.
You, however, had different expectations.