Do you mean like a physically opaque package or one where the exact contents are obscured by randomization? There are some card games that have no randomization whatsoever in their packaging, like Fantasy Flights LCGs.
Comment on EU lawmakers to study ban 'loot boxes' and other addictive features in video games
utopiah@lemmy.world 2 days ago
YuGiHo, MTG, Pokemon cards, Labubu, etc basically
ANYTHING that comes
- sealed (as opposed to transparent packaging) and is
- collectible (limited supplied of some specific items)
physical or not is prone to betting and thus addiction. We tend to ignore the thing we care about, because we are passionate or come up with explanations (not to say excuses or post-rationalization) but in practice it doesn’t matter if your MTG deck is super “powerful” or that you see yourself as a great strategist, in fine if you do buy or promote those your are promoting gambling.
Squirrelanna@lemmy.blahaj.zone 1 day ago
utopiah@lemmy.world 1 day ago
Well I do mean physically opaque but true that implies, as few persons did comment regarding e.g. Poker, that the content itself or the rules do not change the distribution to introduce artificial scarcity.
The point is that purchasing a package in itself should not be a monetary bet.
SolarPunker@slrpnk.net 1 day ago
Yeah in the boardgame community everyone know tcgs are predatory, at least there are usually communities for alternative formats.
Jeremyward@lemmy.world 2 days ago
I see people cracking mtg packs on YouTube all the time, and pokemon ane Yu-Gi-Oh packs, heck i watched some people open the $100k mtg alpha box. 100% addictive. Heck back in the day they used to call it digital crack
utopiah@lemmy.world 1 day ago
You might enjoy Loot box content is associated with increased user engagement for YouTube gaming videos (2023) then.
Jeremyward@lemmy.world 1 day ago
😡