Funny enough, I’m actually running bazzite. That’s why i know there’s a memory issue instead of windows dicking around lol
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brucethemoose@lemmy.world 5 days agoPlaying it on a lean linux distro (or simply neutering Windows heavily) helps a ton. There’s tons of Windows stuff that just sits in the background for no reason.
There are also texture optimizers for Skyrim, and some other performance mods.
Postmortal_Pop@lemmy.world 5 days ago
brucethemoose@lemmy.world 5 days ago
Well, just to rule it out, have you tried Windows? Like a neutered windows with defender disabled and such.
I’ve found that Linux can get rather fussy under high memory pressure. It works and doesn’t crash, but it also really bogs down anything high performance once the swapping begins.
It can also get fussy with Nvidia.
So I’m not saying Skyrim will run better on Windows, but it might be worth a shot.
I run CachyOS, yet I still keep Windows around for some other heavily modded games.
tal@lemmy.today 5 days ago
Honestly, I kinda wish that Bethesda would do a new release of Skyrim that aims at playing well with massive mod sets. Like, slash load time for huge mod counts via defaulting to lazy-loading a lot more stuff. Help avoid or resolve mod conflicts. Let the game intelligently deal with texture resolutions; have mods just provide a single high-resolution image and let the game and scale down and apply GPU texture compression appropriate to a given system, rather than having the developers do tweaking at creation time. Improve multicore support (Starfield has already done that, so they’ve already done the technical work).
brucethemoose@lemmy.world 5 days ago
I think there are already community tools for texture management and decompression.
And… I don’t know. There’s such a critical mass of mods now that it doesn’t seem worth breaking compatibility with them all once again?