Doctorbllk@slrpnk.net 1 day ago
There’s nothing to complain about here. Games require tons of placeholders, in art, dialogue, and code. They will iterate dozens of times before the final product, and given Larian’s own production standards, there’s no chance anything but the most inconsequential or forgotten items made by an LLM will stay in.
Noja@sopuli.xyz 1 day ago
rockpapershotgun.com/larian-boss-responds-to-crit…
rumba@lemmy.zip 8 hours ago
A lot of the industry artists are at the very least using AI to screw around with concept art for references. The kind of stuff where they used to use google to search. One of my friends fed a service a fairly raw hand-sketched drawing, told it how to finish it off, then asked it to put it in different poses at different angles, then used that to hand-make the character into 3D.
There are, of course, many artists who wouldn’t touch any of it with a 10-foot pole.
Doctorbllk@slrpnk.net 1 day ago
The article doesn’t say Larian is using it for concept art.
Those were hypothetical statements from people outside the studio.
Passerby6497@lemmy.world 1 day ago
Literally the first sentence
SaharaMaleikuhm@feddit.org 22 hours ago
Not the powerpoint presentations! Isn’t anything sacred anymore?
Doctorbllk@slrpnk.net 14 hours ago
You’re right, I missed that
Alaknar@sopuli.xyz 19 hours ago
The actual quote from Swen is that they use it in the “ideation” phase of concept art. Basically: throwing shit on the wall and seeing what sticks. After that, the process is taken over by any of their almost 30 concept artists on payroll.
Noja@sopuli.xyz 1 day ago
Idk but that seems pretty obvious to me from reading the quote by Larian CEO Swen Vincke that they used to, or are still using it to generate or “enhance” concept art and that’s it’s a highly discussed topic within the company?
Alaknar@sopuli.xyz 19 hours ago
What he actually said was that they use it in the “ideation” phase of concept art. Basically: throwing shit on the wall and seeing what sticks. After that, the process is taken over by any of their almost 30 concept artists on payroll.