Comment on STL vs Modifier quality
kbob@chaos.social 2 days ago@Blue_Morpho I usually save as 3mf. 3mf supports objects with parts.
Comment on STL vs Modifier quality
kbob@chaos.social 2 days ago@Blue_Morpho I usually save as 3mf. 3mf supports objects with parts.
kbob@chaos.social 2 days ago
@Blue_Morpho I usually make decals 3 layers thick. That puts some color behind the surface color, and it helps. With a layer height of 0.2, I'd extrude the decal into the object 0.6mm deep.
Blue_Morpho@lemmy.world 2 days ago
Oh cool! You’ve done decals? Have you ever seen the same issue where Orca’s SVG modifiers create perfect filament paths compared to the gcode it creates for STL/Step file geometry?
kbob@chaos.social 2 days ago
@Blue_Morpho I don't use Orca; I use PrusaSlicer. I haven't really compared the two ways to decal, no. I haven't had problems with bad slicing.
You can also try exporting a .STEP file from Fusion. .STEP retains even more information about your intent than .3mf.
.stl: just triangle meshes
.3mf: triangles + assembly
.STEP: BREP (solids, faces, edges, etc.)