I think that was overstated. Sure there were some “fun” projects for fun or publicity.
However supercomputer clusters require higher performance interconnect than PS3 could do. At that time it would have been DDR infiniband (about 20 Gbps) or 10 g myrinet.
Sure gigabit was prevalent, but generally at places that would also have little tolerance for something as “weird” as the cell processor.
OtherOS was squashed out of fear of the larger jailbreak surface.
Cethin@lemmy.zip 4 months ago
IIRC, the Deck, at launch, had a limit per Steam account, and it had certain requirements. There’s no reason they couldn’t do something like that here. Sure, it makes it harder to convert console players if they do the same technique, but it could be restricted sales based on something.