I started with one of the optimized packs and then added stuff I thought was useful: maps, minimaps, backpacks, way stones, ultimine via enchants.
After I played that for a while and beat most of the game I wanted to, I tried a vanilla plus pack, betterMC. It had a lot of the same mods but more. After I finished that, I went with allthemods10, but at that point you do need youtube and discord open to ask questions or look up how to do certain things.
Anyways, had a blast with all of it, I’m on vacation now so I’m playing no mods on my steam deck and as long as I turn on keep inventory its not bad at all. The new copper update is pretty cool!
Allero@lemmy.today 3 days ago
Feed the Beast is commonly overloaded and also commonly shoves things like progression and questing, which are not to everybody’s liking.
The best approach is always to add the mods you want manually to tailor the experience.
I personally had most fun with Terrafirmacraft, Thaumcraft, Electrical Age, and GregTech. But those were the days gone, and most of them got stuck at 1.7.10
astropenguin5@lemmy.world 3 days ago
Terrafirmacraft and Gregtech do actually have modern 1.20.1 versions! I am currently actually playing a modpack with some friends called Terrafirmagreg, which as the name implies is tfc and Gregtech integrated, along with a bunch of other QOL and add-ons. It is a very fun, and very very long pack.
Allero@lemmy.today 2 days ago
Nice! Heard of new versions of TerraFirmaCraft, but I believe it is community maintained, as the main author seems to focus on Vintage Story. But since you mention it works fine, I might as well give it a spin! Didn’t know Gregtech updated to newer versions.
Iceblade02@lemmy.world 3 days ago
As did I :) The few times I boot up MC it’s the same old modpacks on the same old versions.
Allero@lemmy.today 3 days ago
I too find myself returning back there :)
So many great mods died after this version that it was impossible to recreate the experience.
It goes so bad that when I recently loaded a newer version, I was like “what the hell is going on here” :D
Trainguyrom@reddthat.com 3 days ago
1.3 was another nasty one. That was the one where multiplayer and singleplayer were merged and LAN play was introduced. Before that mods were released specifically for either single or multiplayer and authors would have to specifically build 2 versions of every mod if they wanted to enable use in multiplayer. This shift killed a ton of mods and version 1.2.5 was a peak for mods like Red Power for example
If you use an alternate launcher like Prism Launcher it is trivial to install tons of modpacks for any version of Minecraft and manage many different mod loadouts (with handy search and auto-download of both modpacks and individual mods, plus it makes it super easy to modify a modpack you downloaded and add/remove mods) Its really the best way to play modded Minecraft (and has been since the fork from MultiMC) plus unlike most launchers which are super-simplified to not scare newbies, Prism Launcher also exposes tons of handy technical stuff if you want to dive deeper, such as optionally displaying full logs, java version and argument management, world edit and other tool integrations and more.