Some groups have invested a lot of time and money into a product based on Unity.
Comment on Unity apologises.
rastilin@kbin.social 1 year ago
Anyone who still uses Unity for their new projects after this would have to be completely stupid. Of course they'll jack up the pricing again as soon as they can.
Simulation6@sopuli.xyz 1 year ago
Pons_Aelius@kbin.social 1 year ago
Let me introduce you to the concept of sunk cost.
In economics and business decision-making, a sunk cost (also known as retrospective cost) is a cost that has already been incurred and cannot be recovered.
The money already spent cannot be gotten back. Spending more continuing to develop using Unity instead of cutting your losses and moving on is a fools game.
r00ty@kbin.life 1 year ago
I'm generally a bit weary of the sunk cost fallacy being absolute.
I think, in most cases it will be though. Furthermore, I think a developer needs to do a cost analysis to know for sure. They should include the consideration that if Unity get away with this AND it makes them more money, they will gouge for more.
For any new developer, this has to be a huge red flag.
Simulation6@sopuli.xyz 1 year ago
Many of these groups are small indie companies or single individuals, with limited money. This is more an all in scenario then sunk cost.
Pons_Aelius@kbin.social 1 year ago
I am not saying it is an easy or pleasant decision.
Many of these groups are small indie companies or single individuals
And they are the people who will be least able to afford this price increase or the next or the next.
It sucks but that is the reality.
Cut your losses and move on.
zurohki@aussie.zone 1 year ago
It wasn’t that they increased prices, they added new fees to things without notice, breaking some business models entirely.
They’ve only backed down on fees for reinstalling games after it was pointed out you could trivially cost a developer millions of dollars by running an install/uninstall script on a loop.