Comment on Unity's Plan Won't Work, but Someone Else's Will | TechnoFeudalism in Games and Beyond
scurry@lemmy.world 1 year agoMonoGame/XNA used to be more relevant 10 years ago, but not so much any more (funnily enough, in large part because Unity ate their lunch).
hamsterkill@lemmy.sdf.org 1 year ago
It’s still pretty relevant. Some of the biggest indie hits of the last several years used it (Stardew Valley, Celeste, Supergiant games pre-Hades).