I agree, but the main problem is the “years later” part of your experience. Assassin’s Creed had many gameplay innovations with (for the time) amazing graphics that shaped certain game mechanics for years to come, but gaming has evolved…
That’s why many of these former “innovations” have lost their shine and sometimes even became annoying (e.g. climbing a tower to unlock parts of the map).
mohab@piefed.social 17 hours ago
“years later” does not matter in my case because it wasn’t that many years later l—probably only 3 or 4 years after release, and I don’t play western action RPGs or stealth games. I think the first Assassin’s Creed is the only Ubisoft game I played, for example, and it surely did not influence any of the games I actually play: Bayonetta, The Wonderful 101, Hellsinker, or Guilty Gear.
Pretty sure I would’ve had a problem with it on release because it’s shitty repetitive design.
Devmapall@lemmy.zip 17 hours ago
Yep it absolutely was a problem on release.
I enjoyed playing ac1 back then but it was very repetitive.