Gris is a hard game to recommend because, while it is a game, it doesn’t really do anything particularly unusual for a game. The platforming is passable and there really isn’t a narrative in the sense of the game telling you what is happening. If you go into it expecting a game it will be disappointing or at least just ok.
Instead, if you go into it expecting a visual and audio journey through the emotional prossessing of grief, and growing to move forward, it is incredible. Especially if you happen to play it while working through your own grief.
People who recommend it need to provide a caveat that it is less the game mechanics and more the emotional journey.
Dran_Arcana@lemmy.world 3 days ago
It was recommended to me not as a game, but like an interactive movie. As more art than game. Going into it with those expectations is probably why I loved it so much. I can definitely see how someone might get a very different experience with very different expectations.
captainlezbian@lemmy.world 2 days ago
Yeah I absolutely adored it but I love artsy games like it. I played it by candlelight and it was pure delight
caseofthematts@lemmy.world 3 days ago
I can definitely see that if you’re not expecting it to be a game, it’d be a lot more enjoyable. It’s been a couple of years, so I think all I really knew about it was that it was highly rated and a platformer.
All I can say is that I’m glad I got it on deep sale, as I’d be even more furious if I paid the local price of $20 for this game.