Comment on The demise of Flash didn't bring any big HTML5/JS equivalent for watching animations; fast internet and better video compression made those types of animations become raster videos as well

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PeriodicallyPedantic@lemmy.ca ⁨3⁩ ⁨weeks⁩ ago

learn to read. where did I say I was a flash developer, let alone a great one?
I’ll tell you what I did say: I said I was an (amateur) flash animator starting in middleschool, and I was a developer (not flash) by the time flash was dying (which IMO is the early to mid 10s).

fucking figure out what your argument even is.
I keep saying “it was difficult for people back then to find alternatives that let them express their art as easily, and thats why it died”
You keep talking about how easy it is now which is completely irrelevant. like your whole aside about roblox.
then you keep dragging on textbook dates and stats, which tell you what happened, but not why.

Now you don’t even know that Unity totally does 2D as well and that it’s easier to use than Flash ever was

easier to use for what?
For shits and giggles I decided to check out a tutorial on making 2D cutscenes in unity. and one on how to use unity Animator. and another for how to make cutscenes.
and you’re laughably wrong. And I didn’t even use a modern version of flash, I used Macromedia FlashMX from 2002.
you seem to have a gross misunderstanding about what animation outside of video games involves, especially as an amateur. if you want to argue that its easier now to make animation than it is back in 2015, I’ll agree.
if you want to argue that unity is now easier to make games than flash was back in 2015, I’ll agree. If you want to argue that unity in 2015 was easier to make games than flash was in 2015, IDK what unity was like in 2015 but it wouldn’t surprise me.

but for you to say that prior to ~2015 it was easier to make 2D animation using unity or javascript+canvas/SVG than it was to make 2D animation in flash, then that is just crazy. its just ignorant.
If you disagree, show me a unity/canvas animation tutorial that involves more than simple translation of a few pre-made sprites. Ideally one at least 10 years old, but I’d even accept a modern one.

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