ReallyActuallyFrankenstein@lemmynsfw.com 22 hours ago
Here’s a dumb tech question: This happens for so many games, shaders compiling holding up the process. But after an initial compile, it seems like this is written to a file and doesn’t happen on every boot. So can they not simply include pre-compiled shaders?
TachyonTele@piefed.social 22 hours ago
They run differently based on the hardware you have. They can and might precompile for consoles, but there’s no way for them to know what everyone’s different pc set up is until it’s installed.
LiveLM@lemmy.zip 20 hours ago
Fun fact: Steam (at least on Linux) shares caches between users with the same hardware.
Easier to happen on the Deck since it’s the same hardware for all, but even on my desktop PC I’ve seen it downloading and uploading shaders often.
paraphrand@lemmy.world 19 hours ago
I think Valve or others have proposed creating a standard for this for just this purpose.
BlessedDog@lemmy.world 16 hours ago
Isn’t fossilize exactly that? A serialisation format for shaders.
ReallyActuallyFrankenstein@lemmynsfw.com 21 hours ago
That makes sense, thank you.