brickfrog@lemmy.dbzer0.com 1 day ago
My Sony Trinitron served me well back in the day - But no, I don’t miss the CRT era. Just too huge and heavy. And honestly I don’t remember the generic non-Trinitron CRTs being anything special, they were kind of shitty.
Anyways I thought the CRT thing is just collectors/old school gamers looking to display older SDR media on a proper CRT? This article seems a bit off.
orclev@lemmy.world 1 day ago
Literally the only reason old school gamers play on CRTs is because old games were designed for the blurry low resolution displays they provided and so look kind of bad on modern crisp displays. You could just smear vasoline on a modern LCD and get roughly the same effect, but using a CRT is less messy.
Static_Rocket@lemmy.world 1 day ago
Honestly surprised nobody has tried to sell some bolt on diffusing/screen mask for this reason
AstralPath@lemmy.ca 1 day ago
The look of CRT is important to retro gaming but do you know what the most important characteristic of CRTs for retro gaming is?
No input lag.
Play OG Super Mario Bros on a modern TV and let me know how long it is before you wanna smash the controller in frustration. The game just feels incredibly sloppy.
MonkderVierte@lemmy.zip 1 day ago
That’s wrong. The display is the small part there. And the players reaction times are leages higher even.
AstralPath@lemmy.ca 1 day ago
It’s not wrong. You can feel it.
My wife is not a gamer and even she can feel it. She hated playing on our living room TV. Said she felt like she got really bad at Mario Bros over the years or something and was disappointed.
Bought a CRT; she loves the game again and is still quite good at it actually.
Reacting to stimulus is completely different than timing inputs in a video game. A few ms of delay isn’t really going to register in a reaction test, but if you’re using constant time sensitive information on screen to accurately time your movements in a game, you can easily feel lag in the sub 5ms range.
As a guitarist, I can feel latency down to 2ms if I’m playing through a modeling amp on my PC, especially if I’m playing at high tempos. The faster you play, the greater the percentage of time between notes that latency becomes. The effect is the same in high speed video games.
captainlezbian@lemmy.world 1 day ago
Yeah super smash brothers melee is the peak for this. It looks fine on an lcd, and if you suck at it it’s fine, but there’s a skill level where your TV is hindering your ability to improve and you probably aren’t even winning local competition nights yet at that point.
aBundleOfFerrets@sh.itjust.works 1 day ago
A modern TV is a really bad example. Most modern gaming computer monitors have grey-to-grey pixel response times measured in nanoseconds. I would not be surprised if that exceeds the fade-time of CRT phosphors.
AstralPath@lemmy.ca 1 day ago
Not when it comes to console gaming.