Comment on Microsoft starts rolling out Gaming Copilot on Windows 11 PCs

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Goodeye8@piefed.social ⁨1⁩ ⁨day⁩ ago

I’m currently playing No Mans Sky and the game throws so many random items your way without any indication as to what it’s used for. I have containers upon containers full of things I’ve never used because I have no idea where or when to use them. I could google and end up in a fandom wiki where I’ll get wrong information because the page is missing information about the last X updates that have changed what the thing does. In that scenario I could absolutely see a use case for gaming AI where I don’t have to waste my time getting the wrong information as the AI can instantly tell me that wrong information.

But more realistically I could also see AI being used to help people get from nothing to a meta build, because most games that have meta builds have guides only for what the meta build is and no explanation how to get to the meta build or what parts of the meta build are important. That’s why you see people blindly imitating meta builds and then getting absolutely obliterated because they have no idea why the meta is meta. AI could fill in those blanks while playing the game. I guess it could even be abstracted to just helping follow the meta meta. Like for instance in CS2 if you’re an average player and you have no idea how the rounds flow the AI could tell you “the opposing team has X economy, buy Y and be aware of Z”, which technically isn’t cheating as it’s just game knowledge, but IMO it’s borderline cheating.

I could come up with ideas how AI could be used by the average gamer, but all those ideas kinda expect AI to be actually useful and I’m not sold on AI being that useful.

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