Comment on 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

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minimalfootprint@discuss.tchncs.de ⁨1⁩ ⁨day⁩ ago

While I agree that the changes for 1.0 don’t look like enough to make it a full release, a lot of gamers categorically refuse to buy a game in early access and wait for the 1.0 release for the “full experience”. Nobody can say how many sales would have been generated.

Valve offers somewhat high visibility for a very short time as compensation. That doesn’t cost them anything and is very disappointing. Refund of some of the paid fees, or a discount for the players out of Valve’s pocket doesn’t sound unreasonable to me.

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