Comment on Why did in game cameras take so long to get good?🤔

Kolanaki@pawb.social ⁨18⁊ ⁨hours⁊ ago

I mean, they didn’t even have two analogue sticks to work with in a lot of early 3D games as well as a non-standard number of buttons (and most had up to half as few as is standard today). Some of the limits were just a lack of inputs to control everything you’d want the player to control.

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