Comment on Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine'
NuXCOM_90Percent@lemmy.zip 19 hours agoYou can expect whatever you want. That isn’t what is being sold. That’s why so much of the nVidia bullshit insists that reviewers and partners report upscaling and framegen as the “normal” results (and why outlets like Gamers Nexus are on their shitlist).
And the “norm for over 20 years” was that games targeted a specific range of hardware “power”. That is why so much work was put into engines to support higher res models in first person view that would only be one per scene and lower res models that other characters have. And scaling detail based on distance and so forth. But it also meant that we didn’t have the ridiculously high res hero models that might only exist for cutscenes because no computer of the era would be able to run that performantly in real time.
Personally? I would LOVE if more effort were put in for scalability (which Unreal is ironically really good at because it targets film). But that gets back into what the target audience is and if it is worth putting the effort in for “Mega Ultra Super Epic” settings when nobody is going to use them. And… considering that one of the biggest issues is people refuse to put more research in than “I set it to High”… yeah.
SalamenceFury@lemmy.world 11 hours ago
That’s what was being sold for over three decades. I give 1000 dollars worth of graphics card, I can run anything at max settings with no compromises. Nvidia and videogame devs enshittified this shit so much that you require stuff that should be reserved for LOW END graphics cards to run the game properly. Fuck that.