Comment on World Of Warcraft Turtle WoW Servers Hit With Blizzard Lawsuit

<- View Parent
hisao@ani.social ⁨1⁩ ⁨day⁩ ago

I don’t follow how reverse engineering blizzard’s server makes the rich richer here. Blizzard doesn’t want that information to be public.

Free advertising for their product, free efforts to keep the fandom alive. Don’t downplay marketing - marketing is king. Marketing drives the money. Even when it’s unintentional. This is pure speculation, but in my opinion most private server players would never have bought a subscription if they hadn’t first gotten hooked by playing for free on pservers for a long time. And this is a game where people who enjoy it keep coming back for decades. I’d be very interested to see statistics on “how many players who started on free pservers eventually bought a subscription.” Personally, I casually played on and off for about 10 years before finally subscribing and spending a few years on the official Classic servers. I’ve seen plenty of others with the same story - it’s especially common among people from the third world, Eastern Europe, and so on. Without pservers, WoW might never have become as popular as it is today, and it could have been long dead by now.

They have the resources to be more unethical than you.

What does this even mean in context of deregulation? If nobody has to pay for lawsuits because there are no lawsuits, what difference does it make who has more money.

Specifically training it on content without permission?

Under current legal framework, it probably should be illegal, because it’s unfair and inconsistent that derivative works by people are illegal when derivative works by AI are not. But under my perfect legal framework, it all should be legal, and avoiding training on works of people who ask not to, should be a choice not enforced legally, which should be transparently communicated and affect which models people prefer to use or not to use.

AI capabilities are directly proportional to energy costs,

Ever heard of DeepSeek? Every once in a while people figure out how to do the same as previous state-of-art models using 1000x less resources. And OpenAI actually became open a month ago.

The expressed goal of AI companies is to create AGI capable of doing everything itself, not as a tool.

Great, let them do it. Let people be able to generate a great game by saying “make me a great game”. That’s fine. It might not be the game you actually wanted though, if you care about any details at all. Because it’s all in the details to the lowest level, to the level how exactly strokes are made, how colors are blended, etc, and when you start going into the details you need a granular model that you can use step by step, interwined with your manual work, manual sketching, etc - just like it works in programming now. Just like it programming some details and intricacies are pointless trying to describe in words because it’s easier and faster just to write few lines of code yourself, do some strokes yourself, etc.

source
Sort:hotnewtop