Comment on Next time I swear bro
outhouseperilous@lemmy.dbzer0.com 1 day agoThey were a significant advancement, yes. But they were a dead end and that’s why we dropped them seventy years ago
Comment on Next time I swear bro
outhouseperilous@lemmy.dbzer0.com 1 day agoThey were a significant advancement, yes. But they were a dead end and that’s why we dropped them seventy years ago
Nikls94@lemmy.world 20 hours ago
I‘d love to read more about that thing that happened 70 years ago.
Olap@lemmy.world 19 hours ago
They are basically just giant markov chains. Knock your heart out
Blue_Morpho@lemmy.world 16 hours ago
That’s like saying “All Modern Games are a dead end. We’ve had Gouraud Shading since 1971.”
Just because all 3D games use a “dead end” shader doesn’t mean they can’t be a multi billion industry. Games look great using primitive shading algorithms that we know are a dead end to achieving photo realistism.
Clent@lemmy.dbzer0.com 15 hours ago
If someone was claiming they were working on making a game that contained all games, we would all laugh at them because we know gaming well enough to understand there absurd. But when we talk about computer intelligence like that, some people are like, “well, maybe” because they don’t understand computer intelligence.
Olap@lemmy.world 12 hours ago
I’m also not saying LLMs and Markov Chains don’t have a use. Just it’s a dead end towards general artifical intelligence
EmpathicVagrant@lemmy.world 15 hours ago
Kindly, I believe the -ist is replaced by -ism, rather than having both. (Realism)
outhouseperilous@lemmy.dbzer0.com 20 hours ago
More like 75. Turing was involved but not like the only person involved.