Honestly, the delays have increased my hype more than decreased it. I’m not one to obsess over a release, I’ve played other things and enjoyed them in the interim, so I really have no resentment for the long dev cycle.
Lately my habits have been to try to avoid games for a couple months to let them get polished up anyway (I recently regretted picking up DOOM TDA at launch after they reworked combat across the whole game, and that would’ve been a better first playthrough experience). Team Cherry is a team I know can use time well like that, in fact, HK did get broad balance overhauls before I discovered it. They also added an astounding amount of well integrated post-launch content, so I’m excited to see just how much they’ve managed to create and polish Silksong with all this time, and will feel comfortable playing at or close to launch now due to these delays.
bamboo@lemmy.blahaj.zone 14 hours ago
“A delayed game is eventually good, a rushed game is bad forever”
overload@sopuli.xyz 4 hours ago
I don’t think that’s true anymore. 2025 mantra is:
“A rushed game eventually is patched, a delayed game is cancelled forever (1 year after the Microsoft acquisition).”
ElcaineVolta@kbin.melroy.org 5 hours ago
well, not all delayed games are eventually good obviously.
and I think it's clear my comment doesn't disagree with the sentiment.