Yes, companies have made very bad decisions in what aspects of production to focus on in the last decade. They’re pouring more and more into ever decreasing rates of return on visual fidelity.
Comment on Game prices should have increased with every new generation, former PlayStation US boss says
ampersandrew@lemmy.world 14 hours agoCosts have ballooned, but on the production side, not the distribution side. Perhaps the reduced costs on the distribution side are partially responsible for prices remaining so stable in the face of inflation.
Bronzebeard@lemmy.zip 11 hours ago
ampersandrew@lemmy.world 10 hours ago
Visual fidelity but also the scope of the game in general. Why is Halo open world now? It didn’t make the game any better.
piefood@feddit.online 11 hours ago
The costs only ballooned because the companies keep bloating themselves. It's gotten cheaper to make games, but more expensive to run giant companies that pay ludicrus amounts of money to executives.