Right? I never tried it online for years either, though my friends and I did a lot of local co-op. Even though online is in the name, I actually think the offline is what really makes the game.
Anyway, there was just something beautiful to me about that drop chart. You could hunt specific things with specific characters, and the rates made most of it feel rare but findable.
I don’t know how they struck that sweetspot so perfectly. Had all the hook of an mmo while still being grounded and approachable.
Zoomboingding@lemmy.world 8 months ago
My friend and I played split screen for years in high school on a tiny 12" CRT. I’ll never forget finally beating the Ruins on extreme difficulty. He had to revive me 10 times during the boss fight because one attack would always 1-shot me. It was a 15-minute white-knuckle struggle, and it was incredible.