Comment on Xbox Drops Work on ‘Contraband’ Video Game After Four Years

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Cethin@lemmy.zip ⁨4⁩ ⁨days⁩ ago

Why would we have seen it? You normally don’t see anything until they’re gearing up for launch.

I think it’s more likely MS looked at their portfolio, looked at how much this was costing, and decided it didn’t fit what they were looking for for how much it was costing.

This is not to say it’s a good call, just that MS executives are pretty shit at game development analysis.

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