Yeah! There was a twist with the Kett to kinda justify 2 meter humanoid aliens, but still.
And obviously most parts of the art departments did their job well. Hilarious but not game breaking bugs were the exception to the rule.
It was released like a month too early; I don’t remember any bugs or art oddities in my playthrough. In fact, I thought the movement animations in particular were the best of any game I’ve played, and might still be.
Ugh, that game needs a redo, even though I know that would never happen.
Mithre@lemmy.world 9 hours ago
I’d say part of the problem for Andromeda was that everyone else got there first in terms of colonization; the player isn’t exploring a new location, untouched by colonists, they’re going to an established settlement and exploring around that instead.