Comment on What game sequel ruined a beloved franchise or character for you?
brucethemoose@lemmy.world 15 hours agoHear me out.
I liked Andromeda’s concept. I liked some of the side quests and characters, with the SAM & Ryder relationship being particularly interesting to me.
The gunplay was the best of the franchise, even better than the excellent ME3MP which I dumped tons of hours into. It looked fantastic and ran well.
…But yeah, the story felt like a bad first draft. Which is, reportedly, exactly what it was.
it_depends_man@lemmy.world 15 hours ago
The concept makes a lot of sense and was really really cool.
I saw a playthrough and I had 3-4 problems:
ME1 even had Rachni, as non-humanoid npcs, could have something like that…
(And obviously most parts of the art departments did their job well. It’s 99% a direction and writing problem.)
Mithre@lemmy.world 13 hours ago
I’d say part of the problem for Andromeda was that everyone else got there first in terms of colonization; the player isn’t exploring a new location, untouched by colonists, they’re going to an established settlement and exploring around that instead.
brucethemoose@lemmy.world 15 hours ago
Yeah! There was a twist with the Kett to kinda justify 2 meter humanoid aliens, but still.
It was released like a month too early; I don’t remember any bugs or art oddities in my playthrough. In fact, I thought the movement animations in particular were the best of any game I’ve played, and might still be.
Ugh, that game needs a redo, even though I know that would never happen.