Comment on Is it just me or is Starfield kinda meh?
Ketram@lemmy.blahaj.zone 1 year ago
No sir, you are not alone. The horrendously weak opening combined with bullet sponge gunplay, so many loading screens, a horrendous UI, boring worlds with little to nothing to do on them…I managed to make myself play for 12 hours before I gave up for good. It simply didn’t catch me at all, despite multiple attempts. Maybe in 2 years with mods, but for now it’s just time to move on for me.
rgb3x3@beehaw.org 1 year ago
What I think plagues this genre of game is that the sense of discovery is not there, like it is on a “2D” plane. What I mean by that is this:
In a game like Skyrim where you have essentially a 2D plane of area to explore, you can see in front of you all the things that are possible even without using a map. You can play the entire game without a map by following roads, seeing things that pique your interest, and just go there.
However, in a game like Starfield, you can’t go anywhere without entering a menu and going through 4 or 5 loading screens. And you HAVE to use the menu to go places instead of just walking to something you see in the distance. It’s a huge barrier to organic discovery. And on top of that, purposely, there’s nothing to do on the vast majority of planets AND THEN, even the things that are on planets are so unimportant, they may as well not be there. An anomaly I found on a planet was 1000m away, I walked to it, and all I could do was scan it for half a second. It was just a waste of time. Buildings don’t actually seem to have anything to do in them. Caves are all empty.
It’s fun to think you can explore the galaxy, but making it too real makes it much too boring and much too difficult to feel that you’re actually discovering anything.