To be fair, they didn’t trash anyone publicly until they basically had to.
Comment on Krafton Issue Statement Regarding Subnautica 2
spankmonkey@lemmy.world 4 days ago
However, instead of participating in the game development, he chose to focus on a personal film project.
My assumption is that Krafton expected the leads to put in 12 hour days 7 days a week to meet ridiculous expectations and the leads took some vacation time or something along those lines. That would match up with common publisher behavior, especially the ones that trash people publicly.
masterspace@lemmy.ca 4 days ago
spankmonkey@lemmy.world 4 days ago
They did not have any reason to personally attack the leads except out of spite, and odds are high that doing so will only anger the player base towards the publisher.
Trashing the devs was a terrible idea, and what they wrote was clearly petty and spiteful.
masterspace@lemmy.ca 4 days ago
They did not have any reason to personally attack the leads except out of spite,
Lol what the honest fuck are you talking about?
They were facing a boycott because it seemed like they fired the original creators to avoid paying the employees.
They could have issued a statement saying that they would still pay the remaining employees and everyone would assume that they still fired the creators out of greed reasons. If the creators actually didn’t do their jobs, then they would want to make it clear that they are the ones actually committed to making a good game and this has nothing to do with greed.
That may not be the case, but at present we simply do not know what the reality of the situation was.
spankmonkey@lemmy.world 4 days ago
A publisher trashing devs of a beloved game with personal attacks certai ky was a bold move.
Poopfeast420@discuss.tchncs.de 4 days ago
This is from the lead himself, on his movie production website:
Doesn’t sound like the unreasonable expectations from the publisher are the problem.
Also, according to this link, he’s taking a break from making video games, for a couple of months now, before all this stuff was out.
spankmonkey@lemmy.world 4 days ago
Early release was supposed to be in 2024. We have halfway through 2025.
Lead devs have said the game is ready for early release, so they are taking a break from a game they feel is being delayed by the publisher. The publisher is whining about expectations, not obligations or anything along those lines.
I’m with the devs on this one, project burnout is real.
Poopfeast420@discuss.tchncs.de 4 days ago
The leads allegedly also were looking to gain $225 Million dollars (supposedly 90% of a $250 Million bonus), so of course they are saying the game is ready.
Charlie Cleveland did say they were going to split the bonus with the team, but imma be honest, why not put that into writing? Why take that huge cut in the first place, and then trust that the leads are going to do the right thing.
I don’t think at this point you can really be sure of anything. Since the former leads have said they’ve filed a lawsuit (but not for what they’re suing), it’ll most likely come out at one point.
spankmonkey@lemmy.world 4 days ago
The publisher delaying the game would allow them to keep the $225 million.
See how this works?
Ulrich@feddit.org 3 days ago
Sounds like they both said he took time off from gaming to make films.
Poopfeast420@discuss.tchncs.de 2 days ago
I mean the former leads (or at least one of them) say the game was ready for Early Access, the publisher says it wasn’t. This could be the deciding factor if the studio gets the bonus or not.
Although today the publisher said some previously leaked slides were real, that show how the potential EA release fell way behind schedule over the years and would have been pretty bare-bones and that a delay would have made sense.