Poopfeast420
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- Comment on Trails in the Sky 1st Chapter adds Switch 2 version; ‘Prologue’ demo now available for PS5, Switch, and PC 13 hours ago:
Imma be honest, I played those games all back-to-back in 2020, Sky SC to CS3, 500 hours of Trails in two months, so I don’t remember a lot about all of these.
It definitely does have some of these terrible moments, which is why I didn’t like it as much as Zero, but I still liked the smaller region more than the other games, along with the rest of the characters.
- Comment on Trails in the Sky 1st Chapter adds Switch 2 version; ‘Prologue’ demo now available for PS5, Switch, and PC 16 hours ago:
The overarching story is just terrible and makes no sense, but the absolute worst are definitely the villains. You constantly get blue balled, every time you win the fights, but then lose in cutscenes, so you end up pretty much going nowhere.
Cold Steel constantly resets most progression at the start of each game, so you end up just spinning wheels for hours on end, building a relationship with characters that shouldn’t matter, until there’s a tiny bit of story (that contributes to the overarching plot) at the end of the game.
The exception in the series for me were Zero and Azure, which I genuinely liked, because of the much smaller setting and since it has nothing to do with the rest of the series, until the end of Azure, where some connection to the rest of the games is shoehorned in.
- Comment on Random Screenshots of my Games #65 - Vampire Hunters 17 hours ago:
If you’re asking, that’s just the spawn animation for that particular character, at the start of a run, IIRC. There are melee weapons, none are just hands that do chops.
- Comment on Random Screenshots of my Games #65 - Vampire Hunters 17 hours ago:
I played this for a bit last year (16h on Steam), and while I don’t think it’s bad, it does get really repetitive. Most of the weapons felt extremely similar, and eventually all my runs would play out the same, where I’d just find a choke point, funnel all enemies through there and mow them down, so it’s just a boring horde shooter. Having a dozen weapons all around your screen is only amusing for so long.
- Comment on Trails in the Sky 1st Chapter adds Switch 2 version; ‘Prologue’ demo now available for PS5, Switch, and PC 18 hours ago:
As a Trails hater, I wholeheartedly disagree with you. I don’t think anyone should ever play these games, except Zero and Azure. Ignore everything else and pretend they don’t exist.
- Comment on Lords of the Fallen II - Official Announcement Trailer 1 day ago:
What?
- Comment on Lords of the Fallen II - Official Announcement Trailer 2 days ago:
CI Games CEO is fighting on the front lines of the culture war against the woke mind virus, and you think I’m joking?
- Comment on Valor Mortis - Reveal Trailer 2 days ago:
Looks neat, gonna take a closer look, when it comes out.
- Comment on Lords of the Fallen II - Official Announcement Trailer 2 days ago:
Ok, but does this one have Body Type or Male/Female, that’s the most important question.
- Comment on Been getting more and more obsessed with supermarket simulators recently 🛒. These are my favourites, what are yours? 3 days ago:
The only one I really played, but really got into was TCG Card Shop Simulator.
It’s really just another Unity asset flip, really nothing special, but I think the TCG theme is more compelling to me, compared to other games like this. Also, you can open card packs, which is really neat.
Because it’s just another Unity game, there’s just a ton of mods already, even though the game is still in Early Access. Either QoL mods, Cheat mods, replace cards with whatever real TCG you want, whatever.
I played for around 50h shortly after launch and pretty much did everything the game had at that time, although I used mods near the end, which did speed up things somewhat. There have been some updates since then, but nothing really that made me go back to the game yet.
- Comment on Wuchang: Fallen Feathers bosses made unkillable in latest patch, seemingly to appease Chinese outcry 6 days ago:
The thing is, this change apparently creates plot holes and undermines the original story.
spoiler
From what I can tell, the bosses you fight are the resurrected versions, that have become corrupted, because the resurrection just doesn’t really work. The story is about accepting death and breaking some kind of cycle (because you’ve been going back in time repeatedly, trying to resurrect someone). Now, your character is still supposed to accept that they can’t resurrect someone, but the emperor or whoever is fine and just lives happily ever after.
- Comment on Weekly Recommendations Thread: What are you playing this week? 6 days ago:
Not playing yet, but I’m preparing for Pathfinder: Wrath of the Righteous. I’m not gonna make my own builds, since I have basically no idea about PF or which of the thousands of feats, spells, whatever are good. There’s not a lot of info about this out there, or it’s outdated, so I’m compiling stuff in a spreadsheet, so I have easy access to everything.
- Comment on Drag x Drive | Review Thread 1 week ago:
IDK how Nintendo released this game with a straight face
They charge 10€ for Welcome Tour and tried to spin it as a good value. They don’t care what the peasants think.
- Comment on DOOM: The Dark Ages | Update 2 Release Notes 1 week ago:
I played on default Nightmare and then some custom turbo mode (150% game speed with lower damage taken and dealt, and a bit more).
As the OP said, after a few levels you can get upgrades that destroys shielded enemies quickly and for some reason the game starts spawning mostly superheated ones anyway, so you can just instantly blow those groups up.
- Comment on DOOM: The Dark Ages | Update 2 Release Notes 1 week ago:
variety of enemies that require different weapons
I had a totally different experience. In my first playthrough I just switched weapons, when I felt like it (and for level challenges), because there’s just no reason otherwise. And the second playthrough was with only the SSG in the first half and Impaler in the second, and they just shredded everything.
- Comment on Titan Quest II released in Early Access 2 weeks ago:
I see that there has been a misunderstanding on my part. I agree with your last three points, but for some of the others, things you deem fine or good currently, I’d say they are rather mediocre (like your first point).
And in the end it basically all comes down to the combat, I think the most important part of these types of games, which you think isn’t engaging enough (it’s not, but that doesn’t bother me). I think if you did change it, and “fix” points two and three at the same time, you’d lose too much of what makes these types of grindy, rng loot games work in my opinion.
Which is why I think you’re wrong with saying
but not what most people want when they go to play a video game including in the ARPG genre
I think the mindless grinding, not having to pay attention, is exactly what most people want with this type of game. Of course, that isn’t to say everyone wants that and that there isn’t a market for something else.
However, I’d personally probably rather recommend the Niohs, the Khazans, the Wo Longs, the Remnants, the whatever of the world to those people (or try SSFHC or something, I dunno).
- Comment on Titan Quest II released in Early Access 2 weeks ago:
Most of them have barely innovated on Diablo 2’s core moment to moment loop and it’s something that seemingly everyone is aware of but no studio has yet to be able to fix.
That’s what I’m saying, because for many people there is nothing to fix, because they feel it’s not broken. That’s why basically all the isometric ARPGs still go back to the D2 formula and maybe add some QoL changes.
Also, your examples and expectations feel extremely unrealistic and mostly not what ARPGs are known for, and frankly some are even incompatible with the genre in my opinion.
- Comment on Titan Quest II released in Early Access 2 weeks ago:
From your comments here, it seems like kinds of isometric ARPGs aren’t for you. Last Epoch, PoE, TQ2, all don’t have good enough combat, so what are you looking for?
If you still want the loot and grind aspect, maybe a shooter is more up your alley, like Borderlands or Destiny. Or maybe something like the Team Ninja third-person action games, like Nioh, Stranger of Paradise, Wo Long (and games like that).
- Comment on Titan Quest II released in Early Access 2 weeks ago:
I’m not certain I have the faith it’ll ever have 30 hours of content
Does it need to? Nothing wrong with a solid 20-25h campaign, you play through once, maybe another time with a different class or in multiplayer, and you’re done. I don’t need everything to be a forever game with constant content drops, even a game like this.
- Comment on Titan Quest II released in Early Access 2 weeks ago:
Bought it as the EA price was cheap enough to take a chance and early reviews where positive enough to signal that the game isnt completely broken.
That’s my thinking as well. I don’t mind Early Access either way, and I’m fine with coming back to the game every couple of months when more content drops.
- Comment on GOG NSFW Giveaway 2 weeks ago:
That worked, thanks.
- Comment on Titan Quest II released in Early Access 2 weeks ago:
That’s only during Early Access, and the price will increase. 1.0 release is supposed to cost 50€.
- Submitted 2 weeks ago to games@lemmy.world | 20 comments
- Comment on GOG NSFW Giveaway 2 weeks ago:
I don’t even get a captcha, just a straight up error, when I try to redeem the code (with adblock disabled).
- Comment on Sony Sues Tencent Over Horizon Lookalike 3 weeks ago:
it will take a bite out of Horizons sales numbers.
Press X to doubt
With the focus on PC and Mobile in China, the big console franchises don’t strike me as super popular over there (based on nothing but feelings).
- Comment on Xbox returns to gamescom next month with over 20 playable demos, including Hollow Knight: Silksong 3 weeks ago:
The layoffs were already yesterday’s news, with basically no one talking about them. I don’t think MS needs any diversion tactics for that, and even then, Silksong wouldn’t be it.
- Comment on RPGs that are optionally pacifist? 3 weeks ago:
It’s mainly just talking to people, but if you want to fight as few times as possible, you probably need to know the game or tons of save-scumming. You’ll also have to be ok with just missing a bunch of stuff, or pick and choose your fights, which again, needs prior knowledge.
I don’t think it’s a good way for a first playthrough.
- Comment on RPGs that are optionally pacifist? 3 weeks ago:
I think you can only be non-lethal, not truly pacifist, if someone cares about this difference. You still need to knock people out and do stuff to them, even if they don’t die by your hand.
- Comment on Remembering Descent, the once-popular, fully 3D 6DOF shooter 3 weeks ago:
I remember playing this on my Voodoo graphics card back in the day.
I always wanted to check it out again, but there are no proper discounts of this game anymore, and the price even increased to 20€ a couple of months back. Who thinks that anybody will buy Descent with DOSBox for 20€ in 2025? Might as well just use my old pirated copy on a burned CD I have somewhere.
- Comment on PC peripheral makers "deeply apologise" for hosting malware in their mouse software, by accident 4 weeks ago:
I followed this a bit on Reddit, from the original post. It really sucked that there was apparently no reaction from the EGG, until this got picked up by Igor’s Lab (which I didn’t know about).
The OP on Reddit wasn’t even when EGG found out about this. According to a commenter, they were informed in their Discord, replaced the infected file, then did nothing for about two weeks.
It sucks, because I was thinking of getting one of their mice, but now I’m not so sure if I want to support them, if that’s how they handle an issue like this.