Comment on The Steam controller was ahead of its time
atomicpoet@lemmy.world 2 days agoActually, those rear buttons are unique. They are not the same triggers and buttons. They are highly useful in FPS games for functions like crouch.
Comment on The Steam controller was ahead of its time
atomicpoet@lemmy.world 2 days agoActually, those rear buttons are unique. They are not the same triggers and buttons. They are highly useful in FPS games for functions like crouch.
Rakonat@lemmy.world 2 days ago
On the steamdeck maybe, on the steam controller they are only r1/l1 buttons, I tried many times to change them and the software can’t different them
Persi@lemmy.zip 2 days ago
This isn’t true, the back buttons on the steam controller can be mapped independently.
You are most likely misremembering, there are many controllers that do similar things to what you describe, but the steam controller isn’t one of them.
Willdrick@lemmy.world 2 days ago
No they weren’t. I used to play Elite Dangerous and the paddles were used as modifiers, so for example the left paddle held down would change all the face button inputs to distributing energy while the right pad would swap them to common cockpit functions (landing gear, fsd, lights…) Meanwhile both bumpers and triggers remained as a single function: yaw and weapon groups