atomicpoet
@atomicpoet@lemmy.world
- Comment on Every RPG subgenre acronym, decoded 3 days ago:
ARPG + MORPG hybrid with looter shooter characteristics.
It doesn’t really fit anywhere cleanly, though.
- Comment on Every RPG subgenre acronym, decoded 4 days ago:
Terms can definitely be confusing. Diablo is definitely a hack-n’-slash, but it’s very different from the likes of Golden Axe and God of War.
- Comment on Every RPG subgenre acronym, decoded 4 days ago:
The ARPGs you’re probably referring to, I call them Diablo-likes to distinguish them from all the other action RPGs.
- Comment on Every RPG subgenre acronym, decoded 4 days ago:
There’s a lot of subgenres I wanted to include, but I felt this document was already too long. Here’s more of them:
- DBRPG = Deck-building RPG
- SurRPG = Survival RPG
- RLRPG = Rogue-like RPG
- SoRPG = Souls-like RPG
I don’t know why I overlooked GRPGs since Germany has some pretty important ones. You mentioned Gothic, but there’s also the Sacred series and ELEX series.
I’d say that while both GRPGs and PRPGs are releated to each other, there’s some big differences that go beyond nationality. I’d say GRPGs are more like a muddy Renaissance faire going on while PRPGs have more of a storybook style.
- Submitted 4 days ago to games@lemmy.world | 17 comments
- Submitted 4 days ago to games@lemmy.world | 3 comments
- Submitted 4 days ago to retrogaming@lemmy.world | 1 comment
- Comment on Tetris Elements – one of the strangest Tetrises ever released 5 days ago:
Tetris Plus is quite neat because, not only is there PlayStation and arcade versions, it was released for Game Boy too.
I regularly play it on my cabinet—it’s got a great PvP mode.
- Comment on Tetris Elements – one of the strangest Tetrises ever released 5 days ago:
They’re gone. No mascots. No background worlds. Just the “elemental” machine skins.
Tetris Worlds had eye monsters because THQ wanted a console-friendly mascot game.
Tetris Elements has industrial pipes because ValuSoft (THQ’s budget imprint) wanted a cheap, self-contained PC release that didn’t require any cross-project asset wrangling.
- Submitted 6 days ago to games@lemmy.world | 13 comments
- Submitted 6 days ago to retrogaming@lemmy.world | 1 comment
- Comment on Renovation was right—and we're ahead of schedule 2 weeks ago:
Use vJoy + Universal Control Remapper (UCR), or reWASD, to mirror the controller input to all emulator instances.
This means pressing A once sends “A” to all 8 games.
- Submitted 2 weeks ago to retrogaming@lemmy.world | 4 comments
- Submitted 2 weeks ago to games@lemmy.world | 5 comments
- Comment on Spectrum Holobyte’s 1988 DOS Tetris: the first official release—the start of a global obsession 2 weeks ago:
It’s interesting because everyone has their definitive version of Tetris.
For me, it was the arcade coin-op made by Atari Games.
I have a friend, though, who swears by Tetris Plus for the original PlayStation. That was the first Tetris she ever played.
- Comment on Spectrum Holobyte’s 1988 DOS Tetris: the first official release—the start of a global obsession 2 weeks ago:
Here, this exhaustively explains wall kicks and how they affect basic play in Tetris:
- Comment on Spectrum Holobyte’s 1988 DOS Tetris: the first official release—the start of a global obsession 2 weeks ago:
This is my original work, but here’s some further links if you’re curious:
en.wikipedia.org/wiki/Tetris_(Spectrum_HoloByte)
www.mobygames.com/game/1630/tetris
livescience.com/56481-strange-history-of-tetris.h…
- Spectrum Holobyte’s 1988 DOS Tetris: the first official release—the start of a global obsessionlemmy.world ↗Submitted 2 weeks ago to retrogaming@lemmy.world | 14 comments
- Spectrum Holobyte’s 1988 DOS Tetris: the first official release—the start of a global obsessionlemmy.world ↗Submitted 2 weeks ago to games@lemmy.world | 0 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 1 comment
- Submitted 2 weeks ago to games@lemmy.world | 0 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 1 comment
- Submitted 2 weeks ago to games@lemmy.world | 2 comments
- Comment on Ninja Gaiden for DOS: rated M for "mistake" 2 weeks ago:
Nope, they are abandonware. You either buy the physical disks or sail the seven seas.
- Comment on Ninja Gaiden for DOS: rated M for "mistake" 2 weeks ago:
Both Thexder and Sorcerian were distributed by Sierra.
Thexder, in particular, was quite popular—got a Western-only sequel called Thexder 95 that was a showcase for Windows 95:
It’s still playable on modern Windows.
As for Japanese games, they’re largely hit or miss on DOS. If it’s a Capcom or Konami game—it’s probably terrible. SEGA is good.
I think the game that really humiliated Capcom was the DOS port of Street Fighter II. In the early 90s, a bunch of Koreans made their own unofficial port and it shamed the official port.
This might explain why Super Street Fighter II for DOS was so much better.
- Comment on Ninja Gaiden for DOS: rated M for "mistake" 2 weeks ago:
I’ve played many games from the era. There were quite a few DOS games that had much smoother scrolling even if there wasn’t specialized hardware for it. Thexder, made in 1987, is a good example of this:
www.youtube.com/watch?v=WwHKg2aUB0I
The truth is, a good many Japanese games that were converted to DOS just weren’t very good.
There were exceptions, though. SEGA games tended to be excellent. And I have to say that anything by Nihon Falcom was amazing – to this day, Sorcerian is a standout on DOS.
- Comment on Ninja Gaiden for DOS: rated M for "mistake" 2 weeks ago:
That happened to me more than once—though not with this game.
- Submitted 2 weeks ago to retrogaming@lemmy.world | 22 comments
- Submitted 2 weeks ago to games@lemmy.world | 2 comments
- Comment on Vintage gaming advertising pictures: a gallery 3 weeks ago:
Really want to find GBA Tribal Edition in the wild—if it actually exists.