atomicpoet
@atomicpoet@lemmy.world
- Submitted 4 days ago to retrogaming@lemmy.world | 2 comments
- Warriors & Castles. Population: Me. I played a dead PvP from 2015—here's what happened.lemmy.world ↗Submitted 5 days ago to retrogaming@lemmy.world | 4 comments
- Comment on Fire Warrior (2003): Warhammer’s First Dip into FPS 1 week ago:
I don’t mind it. But I also pod C$1.29 for it on GOG.
And I’m not so much judging it against the greats but also everything else I’ve ever played.
I’ve played FPSes—even modern ones—where the maps are unnavigable, the AI is beyond stupid, and jank is constant. With such games, I can only stand them for a matter of minutes before I shut them off.
Meanwhile, with Fire Warrior, it’s managed to keep my attention for hours—which is no small feat.
Back in the day, the reviews were not so much negative so much as they were average. And I agree with them. Fire Warrior is as average as average as can be.
But I also feel its low poly aesthetic is delightful. And as average as it is, I think there’s a specific kind of gamer who would enjoy this over the likes of Quake or Unreal simply because it’s super easy to play.
As an FPS, this is as close as it gets to “cosy”.
- Comment on Build your retro library without breaking the bank 1 week ago:
Yeah, those prices are ridiculous. No question about that.
But again, this is why I’ve chosen to devote my attention to retro PC games instead of console games.
- Submitted 1 week ago to retrogaming@lemmy.world | 4 comments
- Comment on Xbox Retro Classics is better than expected 1 week ago:
Yeah, I’m quite different from you.
I grew up with an Atari 2600. Then I went Commodore, SEGA, PC, Mac, and PlayStation.
I never owned a Nintendo home console till the GameCube.
When I think “16-bit”, I think Genesis. I guess PC also counts, though EGA/VGA has a vastly different aesthetic.
- Submitted 1 week ago to retrogaming@lemmy.world | 7 comments
- Submitted 1 week ago to retrogaming@lemmy.world | 7 comments
- Submitted 2 weeks ago to retrogaming@lemmy.world | 2 comments
- Comment on How is nobody talking about the fact that The Simpsons Arcade Game got home ports to DOS and Commodore 64 but not NES, SNES or Genesis -- and didn't arrive on console until Xbox 360 and PlayStation 3? 2 weeks ago:
A lot of people did play this, though. It’s a pretty major arcade game—I remember it being everywhere.
To me, the oddness isn’t just that the only home ports were for computer systems but that it was published by Konami.
It’s not unreasonable that a few arcade games would be computer-only, but it’s wild that the releases were computer-only on Western computer systems. Specifically for the North American market, not European.
The ports were not farmed off to a Western developer but developed and published by Konami—which was atypical for them. The DOS and C64 ports of Castlevania, for example, were not made by Konami.
Keep in mind the arcade game was released in Japan, so there could have been a port for PC-98 or Sharp X68000.
- Comment on How is nobody talking about the fact that The Simpsons Arcade Game got home ports to DOS and Commodore 64 but not NES, SNES or Genesis -- and didn't arrive on console until Xbox 360 and PlayStation 3? 2 weeks ago:
No, a super corporate title would be “Analyzing the Platform Disparity: The Unconventional Release Trajectory of The Simpsons Arcade Game Across Home and Console Systems”
Which you’d probably find less clickbait but would be absolutely perfect for aligning synergies.
If your critique is that I tried to wrote an interesting title, guilty as charged. But who doesn’t try to be interesting?
Thing is, this being Lemmy, there’s no incentive to click. Clickbait literally implies a reason to click. The pertinent thing worth seeing is already in your feed.
- Comment on How is nobody talking about the fact that The Simpsons Arcade Game got home ports to DOS and Commodore 64 but not NES, SNES or Genesis -- and didn't arrive on console until Xbox 360 and PlayStation 3? 3 weeks ago:
True, but the C64 version definitely wasn’t authentic. 😅
- How is nobody talking about the fact that The Simpsons Arcade Game got home ports to DOS and Commodore 64 but not NES, SNES or Genesis -- and didn't arrive on console until Xbox 360 and PlayStation 3?lemmy.world ↗Submitted 3 weeks ago to retrogaming@lemmy.world | 17 comments
- Submitted 3 weeks ago to retrogaming@lemmy.world | 9 comments
- Submitted 4 weeks ago to retrogaming@lemmy.world | 2 comments
- Submitted 4 weeks ago to retrogaming@lemmy.world | 3 comments
- Submitted 4 weeks ago to retrogaming@lemmy.world | 5 comments
- Comment on What were your go-to Games (or programs! We're all nerds here) from your childhood 4 weeks ago:
Okay, so I think this impacted by the platforms I owned, which was:
- Commodore 64
- Game Boy
- SEGA Master System
- SEGA Genesis
- A bunch of DOS/Windows PCs
- iMac
If I were to consider my favourite games across all these systems, they would be:
- Lode Runner
- Great Giana Sisters
- OutRun
- Super Mario Land
- Tetris
- Sonic 2
- Road Rash
- Where in the World is Carmen Sandiego?
- NHL 94
- Earthworm Jim
- MDK
- SimCity
- Civilization
- Heretic
- Marathon
- Escape Velocity
- GeneForge
- Tomb Raider
- Earth 2140
- Enemy Mind is a PC game about psychically possessing ships. In 2015, I was just trying to hijack a moment of peace.lemmy.world ↗Submitted 4 weeks ago to retrogaming@lemmy.world | 3 comments
- Submitted 5 weeks ago to retrogaming@lemmy.world | 2 comments
- Comment on Trine Was a Masterpiece. Why Doesn’t Anyone Remember? 5 weeks ago:
Oh, they’re successful and sold a boat load of copies. I already mentioned that.
But there’s no retrospectives. Go on YouTube, there’s nothing in how groundbreaking this title was. No articles written about it in the same way something like Cuphead or Shovel Knight.
Popular, yes. Very much so. But also culturally forgotten.
- Submitted 5 weeks ago to retrogaming@lemmy.world | 17 comments
- Submitted 5 weeks ago to retrogaming@lemmy.world | 4 comments
- Comment on 3 months ago:
No what was said was the “Groups are Lemmy and hashtags are for Mastodon”.
That is to say that Groups are not for Mastodon, so Mastodon users should be content with hashtags.
But Mastodon users use Lemmy groups from Mastodon, and better group integration is already being planned by Mastodon themselves.
Ergo, groups are for Mastodon.
- Comment on 3 months ago:
- Comment on 3 months ago:
Nope, not a Piefed photo stream. All those photos (so far) originate either from Akkoma and Pixelfed.
It looks “just” like a Piefed photo stream because I’m sending photos there. 😊
- Comment on 3 months ago:
You don’t need to make a single interface, just a “meta-interface” that allows you to switch UIs on the fly.
That’s entirely doable within a client.
- Comment on 3 months ago:
Sure, here’s the URL:
Also, you might want to look at getting a better Lemmy client.
- Comment on 3 months ago:
Is deeper integration possible? Sure, check out how I use !lumoura@piefed with my Akkoma account.
- Comment on 3 months ago:
Not only is it possible, there’s lots of Fediverse software that’s just designed to be a “dumb server” akin to Nginx. For example, appy:
Now the reason this stuff hasn’t caught fire yet is because we’re just now moving away from “Fediverse = Mastodon”. So the idea of federation itself isn’t just a paradigm shift, it’s a complete system shock that disrupts our mental models for how social media is supposed to work.