That’s what happens when you have Intel inside ;o)
(Yes, yes, I know, it’s the whole binary based floating point thing, not just Intel, although my Atari 800 BASIC interpreter implemented floating point in BCD, so it didn’t have that issue.)
To be fair, 0.2 + 0.1 = 0.30000000000000004
That’s what happens when you have Intel inside ;o)
(Yes, yes, I know, it’s the whole binary based floating point thing, not just Intel, although my Atari 800 BASIC interpreter implemented floating point in BCD, so it didn’t have that issue.)
austinfloyd@ttrpg.network 9 months ago
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