Comment on Blue Prince - Have you played it? How blown is your mind?
captain_aggravated@sh.itjust.works 1 day agoCould it present the player withbsmallband large puzzles/mysteries without egregiously misusing RNG?
I’m not interested in the RNG telling me I can’t work on the thing that’s on my mind.
SmoothOperator@lemmy.world 19 hours ago
Well… A puzzle is a challenge. In Blue Prince, part of the challenge is that you need to engage with the clues you have available, not necessarily the clues you hoped for. Removing that challenge is to remove part of the puzzle.
You’re fully within your right to say that’s not your cup of tea, but I think it does contribute something meaningful to the puzzling.
captain_aggravated@sh.itjust.works 8 hours ago
Putting a jigsaw puzzle together is a challenge. You could increase that challenge by requiring yourself to roll a die and getting 6 five times in a row before you’re allowed to try to fit a piece. Does that sound like good game design to you?
SmoothOperator@lemmy.world 7 hours ago
No, that sounds like a terrible game. How exactly is this relevant?
captain_aggravated@sh.itjust.works 2 hours ago
Adding bullshit RNG to a puzzle game to make it take longer might make it more “challenging” but doesn’t make it better, is my point.