Comment on Xbox Game Pass might be getting a price hike
Katana314@lemmy.world 1 day agoI mean, I enjoy PS+, it’s just a matter of whether you’re okay playing a bunch of games on a known rental basis for the price point.
I enjoyed playing Texas Chainsaw while it was on there. Now the game’s dead. To me, not much lost as I move on to other games (and I do buy games too)
lordnikon@lemmy.world 1 day ago
Yeah I agree with you on thinking of it as a new game fly. The problem I have is MS’s plan is to make gamers comfortable with only renting games by making it cheap then when there is no other option. They jack up the price.
Katana314@lemmy.world 1 day ago
I still haven’t seen the “no other option” scenario as so many claim. You could say $80 price tags do that, but if all prices are going up, that doesn’t track so much.
They also discount games if you buy them while you have game pass. So there’s some encouragement to try a game, find you want to keep it, and pay for a permanent copy should it be removed from GP (or the player decides to stop the GP subscription).
Still, I’m done with them because they’re done with talented studios, and are active participants in the Palestinian genocide.
lordnikon@lemmy.world 1 day ago
It’s more the trend of i have seen in the tech space of a deal too good to be true. A tech company taking a loss to gain marketshare and drive out competition on price or flat out buy them then when they have cornered the market drive up the price for insane profits and customers have no choice because you effectively become the platform.
Katana314@lemmy.world 1 day ago
The video game market is extremely hard to “corner”. It can happen for professional software like document processing, image editing, etc, but far too many startups are interested in making games, and there’s multiple digital stores to sell them. Minecraft and Factorio even sold off their own websites. Clair Obscur recently outsold a lot of big publisher efforts, and definitely didn’t need Game Pass’s visibility.
They can corner one particular audience like Call of Duty, but can only push so many expectations on them before those gamers consider other games. They tried it with Fallout, complete with subscription, and it was massively unpopular.