Comment on Had a take about Supergiant Games that recieved a lot of pushback fromy two longest running best friends.

MentalEdge@sopuli.xyz ⁨5⁩ ⁨days⁩ ago

I disagree.

Bastion didn’t land for me…

But Transistor would have shined as a roguelite. It’s combat system is far too complex, and has potential for so much more, than what can be explored in one or two playthroughs.

The same goes for Cloudbank.

Transistor, but with Hades’ gameplay loop and storytelling style would be insane. It already felt like a roguelite, but without a gameplay or narrative reason to go in for multiple runs.

Supergiant hasn’t cought a roguelite bug… They’ve found the perfect narrative and game format to match the gameplay systems and worlds they like to create.

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