Comment on 1st time Demon's Souls Player
Blaiz0r@lemmy.ml 2 days agoCompletely agree, the atmosphere was something special in Demon’s Souls, the music and mood of the hub area was spot on, nothing has matched that
Comment on 1st time Demon's Souls Player
Blaiz0r@lemmy.ml 2 days agoCompletely agree, the atmosphere was something special in Demon’s Souls, the music and mood of the hub area was spot on, nothing has matched that
CCAirWater@lemm.ee 2 days ago
I’ll concede the hub in Demon’s Souls is much better than Elden Ring. No matter what, I turned down the wrong corridor. Either looking for the blacksmith, or the twins, or the two fingers, didn’t matter. Every damn time, I’d go down the wrong way.
Plus, it felt… Empty? Demon’s Souls hub is much larger but still has an aesthetic that feels like everyone is scared, tired, or restless. I like that you can “save” people like Dead Rising and see them back at camp. It feels more immersive. Elden Ring has that too, but not as many NPCs end up there from what I remember. It’s more that they’d always leave the hub, like the lady who hugs. Plus, after the burning of the tree, it’s completely abandoned except the black might guy. Always feel bad that I couldn’t get him out. It’s like the people in the hub all just served as exposition on the lore of the world, not “real” people. I didn’t go back there nearly as much as in Demon’s Souls