It wasn’t the first one I tried, but the first one that “clicked” for me was Sekiro, and it’s still in my top 3 favorite games of all time.
After that, the other titles started making sense. But nothing compares to Sekiro.
Comment on 1st time Demon's Souls Player
gcheliotis@lemmy.world 2 days ago
First souls game I played was demons souls and nothing came close to that since. You never forget your first etc. Maybe bloodborne. I know most people loved the dark souls series but to me it always felt like a rehash of much of the same that was truly novel and captivating in demons souls. Of course happy that many more people got to experience souls games with the move away from the Sony IP. Yet still for me the best souls games are those that were made exclusively for PlayStation, for better or worse.
It wasn’t the first one I tried, but the first one that “clicked” for me was Sekiro, and it’s still in my top 3 favorite games of all time.
After that, the other titles started making sense. But nothing compares to Sekiro.
Bloodborne was my first. It was always… Okay. I still don’t know what the hell was happening. Apparently there’s a night mode you can unlock??? I consider Elden Ring my first true one. I played the hell out of the base game. I’ve only got to complete the final boss twice to unlock all the trophies lol. But I definitely need to pick up the dlc one day soon.
Gameplay-wise, I think I prefer Bloodborne to DS titles for whatever reason. Setting as well. It’s the only other one besides Sekiro that I’ve beaten so far…
Blaiz0r@lemmy.ml 2 days ago
Completely agree, the atmosphere was something special in Demon’s Souls, the music and mood of the hub area was spot on, nothing has matched that
CCAirWater@lemm.ee 2 days ago
I’ll concede the hub in Demon’s Souls is much better than Elden Ring. No matter what, I turned down the wrong corridor. Either looking for the blacksmith, or the twins, or the two fingers, didn’t matter. Every damn time, I’d go down the wrong way.
Plus, it felt… Empty? Demon’s Souls hub is much larger but still has an aesthetic that feels like everyone is scared, tired, or restless. I like that you can “save” people like Dead Rising and see them back at camp. It feels more immersive. Elden Ring has that too, but not as many NPCs end up there from what I remember. It’s more that they’d always leave the hub, like the lady who hugs. Plus, after the burning of the tree, it’s completely abandoned except the black might guy. Always feel bad that I couldn’t get him out. It’s like the people in the hub all just served as exposition on the lore of the world, not “real” people. I didn’t go back there nearly as much as in Demon’s Souls