Didn’t forget the rdram in the N64 that Sony didn’t use until PS2/3
Comment on Mario Kart 64 got finally decompiled!
InverseParallax@lemmy.world 13 hours agoPs1 is great because it’s a mips core, a funky 3d engine and the main weirdness is the spu.
The n64 is all weird (albeit with a similar but 64bit mips core).
Cort@lemmy.world 13 hours ago
kadup@lemmy.world 7 hours ago
The PlayStation hardware is barely capable of 3D at all.
Sure, it can accelerate some polygon math, but that’s about it. No texture mapping, no Z depth, no floating point precision, no anti-aliasing, no shading.
twice_hatch@midwest.social 1 hour ago
It does texture mapping, it’s just not perspective correct. And floating point isn’t a precision