Comment on Weekly Recommendations Thread: What are you playing this week?

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lime@feddit.nu ⁨3⁩ ⁨weeks⁩ ago

i think the main thing that’s lacking in discussions is the acknowledgement that by its very nature people are going to have very different experiences. one thing i thought of was that the game should probably not be described as a “roguelike puzzle game” but as “a roguelike game and a puzzle game” just like how cult of the lamb is “a roguelike game and a management game”. they are the sum of their parts, not greater.

as for things i have done so far...

* orchard * tomb to catacomb * sheet music dig spot * 3/4 braziers * paintings, and * 2/8 safes (the date format is too vague for me to be interested in trying the permutations) * tunnel * 2/8 classrooms (i never get more) * fountain to basement * foundation to basement (it’s at rank 4 because fun fact, while the entry on the foundation says it’s “permanent”, the blueprint itself says “doesn’t change”, which i interpreted to be a different wording on purpose) * dig spot in basement (can’t remember the room, haven’t seen it since) * hall of mirrors (can’t remember if there was something permanent in there things i know i have not done: * shelter radiation thing (i have created 12 experiments and finished 1 because i never get the items required) * anything involving steam pipes (rng) * periodic table (didn’t feel like it at the time) * candles in tomb (have only gotten all prerequisites once) * candle room in mine (same as above) * chess (have coords of all pieces, can’t enter anywhere) * anything involving money (no experiments = no quick allowance raises, i’m at 4) * VAC (can solve, no idea what it does) * classrooms (rng) * server room? (never seen, got servants quarters on day 40) * gallery? (never seen, saw name on wiki) * anything story-related whatsoever * probably more i can’t remember * more volumes of drafting strategy (i’ve never seen the bookshop)

it just feels like i keep having to fight to find things. it’s more frustrating than anything. and the worst part is that hints are usually useless because even when you know you still have to roll the dice.

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