You so absolutely nailed my feelings on it. I was really excited for BZ and it fell pretty flat for me. The extra time out of the water just felt so forced and unnatural to me. I was moderately excited by the big ice worm until I actually played and just found it to be a nuisance. I couldn’t get finished with the ice shelf soon enough.
Also, why is everything so much smaller in BZ? It’s THE OCEAN. It’s supposed to be huge. If anything it should be bigger than the first game. Anyways I agree I hope they learned.
MarcomachtKuchen@feddit.org 2 days ago
Imo below Zero has the same problem that subnautica 2 will have aswell. Our stupid pattern seeking brain i so good at its job the enviroment will matches to existing experinces and therefore loose its intended alien nature. Just having some meta knowledge with how the game handle difficulty and depth and how a lush biome is more or less save with just a minor predator is working against the intended alien nature. Below Zero had some incredible bioms with mayor layers of depth like the lilypads islands with surfacing, floating and growing lilypads. But most of the bioms had some subtle telling of how the are intended in their color Palette or choice of Vegetation where i knew how the biome will be before i went info it.
Retreaux@lemmy.world 2 days ago
Alien nature or not, the fact that BZ limited the ocean experience both depth, length, and breadth-wise and forced way more gameplay above water was a mistake in my eyes which is why it was never truly a sequel.
YtA4QCam2A9j7EfTgHrH@infosec.pub 2 days ago
I stopped playing when I realized I’d be on ice a lot of the time.
Retreaux@lemmy.world 2 days ago
I did the same thing. I liked the first one so much I want to go back and finish BZ just for completion sake. Maybe I’ll start a new game without survival mode and just breeze through hopefully.