I got stuck with COD6 because of that shit. It’s a boring game and it wasn’t cheap.
Comment on Does the 2 hour refund limit on Steam affect game design?
who@feddit.org 6 days ago
IMHO, two hours is not nearly enough to get a feel for a game. At least, not for the sorts of games I tend to play. I spend longer than that just working through initial technical issues, configuration, and (in games that have one) the character generator.
I have to conclude that Steam’s return window is either intended to be just enough to see if you can get it running, or as much as Valve could talk publishers into tolerating.
Katana314@lemmy.world 5 days ago
Two hours is the length of some high-budget media; eg, movies and plays.
I know that some games are slow-burn, but that’s something people have to weigh themselves. Ideally, you’d enjoy the slow burn itself. When I tried to “force myself through to the Good Part of Nier Automata”, I ended up hating the whole thing.
shneancy@lemmy.world 6 days ago
imo the 2h refund window is not so you can judge if you’ll like the game, it’s so you can judge if you can tolerate it long enough to form an informed opinion
there’s been a few games i played under 2h of and thought to myself “this is terrible, i’m not having fun and i actively dislike playing this”, Steam’s no questions asked refund was a cure for regret i’d have felt if i had to see that game in my library forever. Games that i know take much longer to judge i borrow from a friend who’s into fitness and a girl, that’s what saved me from buying Starfield or Avowed