The problem with the subscription model is that it doesn’t incentivize making improvements. If I buy a piece of software, I’m not going to buy the new version unless they make significant improvements. With a subscription model I have to continue paying for it even if they make no improvements to the software.
The customers just keep asking for new things. Does a meal planning app need to be a subscription service? Probably not. But anything that keeps on adding new features costs a lot of money. Software engineers aren’t cheap.
This is a problem of poor sales and marketing. The sales people should simply charge the customer for the changes that are asked for. Of course neither the sales people nor the customer understand the cost (they think it’s just pushing one button). Sales people tend to have too much influence in a company (like they bring in the money, not the product, and developers are a cost) and they’ll say yes to anything the customer asks for even if the customer may not even care all that much. But hey if this company is offering free software development services, why not take advantage of it?
A service model might make sense in some cases, but oftentimes it does not. Most definitely not in the consumer market, but we see that everywhere now.
Lv_InSaNe_vL@lemmy.world 1 year ago
I think this is a much bigger thing than people realize. Like it’s all great to say “I would pay much more for a one time payment”, but when it actually comes down to it most people won’t.
Look at something like Plex, they offer both a subscription as well as a one time purchase. But in 2023 (the newest data I could find) the subscriptions make up 84% of Plex’s entire revenue stream. And the plex lifetime subscription really isn’t that bad either, it’s only $120 and it’s supposed to go up to only (I know how y’all feel about it being “only”, I don’t care) $250 at the end of April. It’s really not that expensive for a lifetime cost.