something like this would also harm their business in general, like letting someone take a shit on the bakery floor.
Comment on Valve ban advertising-based business models on Steam, no forced adverts like in mobile games
Obelix@feddit.org 10 months ago
Let me guess: Valve was not getting their cut from the ad money?
reksas@sopuli.xyz 10 months ago
otp@sh.itjust.works 10 months ago
Garbage like that has no place anywhere.
If app developers can’t get money from paid apps, then it makes sense to run ads. Especially if they do offer a paid (ad-free) version.
But if it’s a paid app already, like in Steam, it should definitely be ad-free.
themurphy@lemmy.ml 10 months ago
They are not, but they could have made it so. Instead they chose the win for everyone.
haui_lemmy@lemmy.giftedmc.com 10 months ago
Two things can be true at once:
My conclusion: force companies to behave like valve does now, but forever. Let them make money without exploiting people. And in case if valve: break any monopoly.
Down with shareholder value.
Katana314@lemmy.world 10 months ago
There’s a very good bill for achieving this result by a senator from my state, which requires companies to elect their board members through employees.
wbur.org/…/warren-co-determination-capitalism-act
Agrivar@lemmy.world 10 months ago
She’s my senator as well, and I love what she’s doing - but THAT bill is ~7 years old and dead in the water given the current administration. :-/
haui_lemmy@lemmy.giftedmc.com 10 months ago
That would be a great solution. Another would be to put quotas of employees, customers, owners and the community (people living around a plant for example) in there. Just an idea though.
Zacryon@feddit.org 9 months ago
If the “win for everyone” includes shipping a game as microtransaction-based instead of ad-based, I doubt it’s really a win. Microtransactions usually come with dark patterns and rely on techniques from the gambling industry.