Zarxrax@lemmy.world 10 months ago
Per the article, they just developed a faster algorithm for a specific type of material simulation.
Zarxrax@lemmy.world 10 months ago
Per the article, they just developed a faster algorithm for a specific type of material simulation.
Isoprenoid@programming.dev 10 months ago
You’re underplaying it.
As per the article:
avieshek@lemmy.world 10 months ago
Yes, exactly… For another example, the DeepSeek team developed their own replacement to CUDA called PTX (Parallel Thread Execution) a lower-level assembly-like language that allows for more granular optimisations of GPU performance offering 10X efficiency improvement recently as GPU sanctions were levied on China. This innovative approach not only challenges the dominance of CUDA in the AI landscape but also opens up new possibilities for optimizing GPU performance in various applications and this is what missing not only from those relying on Nvidia but its competitors whether AMD or Apple that prefers to have its own proprietary solutions.
boonhet@lemm.ee 10 months ago
Nvidia developed PTX, DeepSeek leveraged it to do some load balancing work they couldn’t do in CUDA. They still also use CUDA.
avieshek@lemmy.world 10 months ago
Hence, the word optimisation instead of simply pouring money. Same thing happens with games that doesn’t necessarily come up with a new engine.
prettybunnys@sh.itjust.works 10 months ago
No they didn’t. NVIDIA created PTX